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Campfire in ruin

My first finished scene created with Unreal Engine. I tried to reach light of early morning. Old abandoned ruin in foggy wasteland with campfire place to have a rest. All models were made in 3ds Max and Zbrush, textured in Substance painter and designer. Some megascans were added to complete the scene.

Detail Lighting

Detail Lighting

Assets

Assets

Materials

Materials


Example of some topology

Example of some topology